/dire.Programming.Graphics.html Websites2007.org on 2008 : Programming : Graphics
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Graphics


Websites2007.org on 2008 : Programming : Graphics

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  •   19 pages found in Graphics:

    Win95 Game Programmer's Encyclopedia - Win95GPE is a resource with code for windows graphics, palettes, and dibs.
    http://www.geocities.com/SiliconValley/2151/win95gpe.html

    Lode's Computer Graphics Tutorial - Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
    http://student.kuleuven.be/~m0216922/CG/index.html

    Graphics Languages Tutorials - Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
    http://www.nichewo.com/gltut/

    Softwareburner - Site for OpenGL programming in Java, Gl4Java and C++.
    http://www.softwareburner.de/softwareburner.htm

    Visual Basic Games and Graphics - Visual basic graphics, animation and activex games.
    http://martincastaneda.htmlplanet.com/

    Design By Numbers - A programming environment and language created for visual designers and artists as an introduction to computational design.
    http://dbn.media.mit.edu/

    3D API Information Page - Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
    http://www.geocities.com/SiliconValley/Monitor/2254/

    Algorithmic Art Room - A collection of algorithmic art using original Java applets.
    http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm

    PhoeniX - Offers pascal sources, tutorials, links and java applets.
    http://mitglied.lycos.de/PhoeniXHome/main.htm

    A Human's Eye View: Motion Blur and Frameless Rendering - "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
    http://www.acm.org/crossroads/xrds3-4/ellen.html

    Win Design - 3D graphics programming with PowerRender and C++.
    http://www.windesign.at/

    PC Game Programmer's Encyclopedia - PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
    http://www.geocities.com/SiliconValley/2151/pcgpe.html

    Graphics Notes - Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
    http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html

    Swap-Meet - An interactive 3D community, composed primarily of NeMo Dev or Creation users.
    http://www.theswapmeet.com/

    Ninja Cross - Programming and game development projects including screen shots and source code.
    http://www.ninjacross.it/

    Ultimate Game Programming - Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
    http://www.ultimategameprogramming.com/

    Geo informational system - Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
    http://gisar.sourceforge.net/ENG/Index.htm

    Graphics Gems Repository - Free code repository for the 5 volume set of books on various computer graphics programming techniques.
    http://www.acm.org/pubs/tog/GraphicsGems/

    Thomas Mølhave - 3D graphics programming with C++ tips including scaling, rotation and transformations.
    http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html




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