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Title: Systems/RISC OS/News and Media - Acorn Arcade All the latest RISC OS news, the latest games reviews, game support pages, interviews, competitions, free games, and an online shop. |
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Insight_Interactive_Games Company specialized in Shockwave and CD-ROM game development. Site includes shockwave demos of games as well as team and company contact information.
| ACA-2004 The 10th International Conference on Applications of Computer Algebra. Beaumont, Texas, USA; 21--23 July 2004.
| The_Inimitable_Mac_SE Software and directory relating to the Mac SE and other 68k Macintoshes.
| Open_Malaysia Promoting the Open Document Format (ODF), open standards, and open source software in Malaysia.
| XPanel,_Inc Web hosting management solution that enables the provision of individual websites for users on a server. Features include managed user signups, advertising control, price plan management and bandwidth
| Brock_Interactive,_Inc_ Provides web design, graphics, and Flash. Based in North Kingstown, Rhode Island.
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Acorn Arcade: Technology News and Resources
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WelcomeThe Icon Bar is the longest running RISC OS portal. The sensibilities that Acorn instilled in us still influence our interests and writing.Buy swagGot news?Let us know! How I Learned to Stop Worrying and Leave RISC OSJohn Hoare goes through the grief cycle.Subscriptions RSS 2.0 | 1.0 | 0.9Atom 0.3Misc RDF | CDFPodcastsSubscribe |iTunes |ListLatest MP3Site Search Enter your search terms Web IconBar Submit search form Article archives Phaethon SoundtrackPosted by Richard Goodwin on 08:35, 28/9/2008 | Games, Music You may have spotted in the forums that Dan Wilson has released the soundtrack from hit game Phaethon in MP3 format. Well, we now have the whole lot archived in downloads section! Download file Phaethon_Sound_Track.zip (59803K) Comment in the forumsBuilding the Dream 3 - Random map generators, reduxPosted by Jeffrey Lee on 12:00, 23/8/2008 | Columns, Programming, Tutorials, RISC OS, Games After writing my first article about random map generators, I said I was going to write a city generator. Well now I have, and I'm here to tell you about it over the course of the next few Building the Dream articles.Blow your own trumpet much?Although this article could just be dismissed as me blowing my own trumpet, I'm hoping that it will serve a somewhat more useful purpose. Before, during, and after working on the map generator I've searched the Internet for examples of similar generators and failed to find any. Sure, there are odd bits and pieces - descriptions of simpler generators that have given me ideas on some techniques to use, or screenshots of sexy work-in-progress realtime generators, but no actual algorithms or code samples from generators that come close to the required complexity of my generator. So hopefully this article will become a useful reference point for anyone else wanting to undertake the task of writing a city generator, whether they're targeting a grid-based world representation like mine or a vector-based one. Apart from discussing the algorithms used in the generator (and why they're used) I'll also talk about the data structures that are used - so even if you're not interested in random map generators you should be able to find plenty of examples of uses for the data structures covered in the first Building the Dream article, as requested quite some time ago. Continue reading "Building the Dream 3 - Random map generators, redux" | 1 comment in the forumsRight On Commander!Posted by Richard Goodwin on 22:30, 14/8/2008 | Games, Media, Retro Gareth Moore wrote in to let us know that, as foretold in the forums, the "Brits Who Made the Modern World" series is a big rip-off of the book "The Backroom Boys". No, wait, that wasn't it. The final episode airs on August 22nd at 7:30pm on Five. Go on, guess what it's about. 12 comments in the forumsHappy Birthday from Acorn Arcade!Posted by Acorn Arcade team on 00:00, 29/1/2008 | Acorn, Games, RISC OS, Retro, Site But whose birthday is it? It's ours, of course! Ten years ago today, Acorn Arcade officially opened to the public, as this handily-archived newsgroup posting shows. With Alasdair Bailey and Graham Crockford at the helm the site soon increased in popularity enough to warrant moving to its own domain name, acornarcade.com, and eventually to its own dedicated server, owned by our benevolent dictator Rich Goodwin. A few years later Acorn Arcade gave birth to The Icon Bar, which then in an ironic turn of events absorbed the content of Acorn Arcade in late 2006, in order to give both sites a much-needed overhaul. But what does all this mean? Continue reading "Happy Birthday from Acorn Arcade!" | 9 comments in the forumsMerry Christmas from The Icon Bar!Posted by Andrew C. Poole on 00:00, 25/12/2007 | Random stuff, Site, Games Well it's that time of year again. It hardly seems like a full year since we last wished all our readers a very Merry Christmas. Yet again, most of you are probably too busy downing the bottle of whatever-it-is that you found in the back of the cupboard, and stuffing yourself with mince pies to notice this post, but I'm still going to say it anyway. Merry Christmas to all our readers, and we hope you have a wonderful new year - whatever you're doing and however you're celebrating. Links:Christmas (Wikipedia) 1 comment in the forumsSDL port of Asylum releasedPosted by Jeffrey Lee on 21:30, 9/7/2007 | Games, Linux, Open source, Programming, RISC OS Hugh Robinson has contacted us to let us know that he's converted classic Acorn platformer Asylum to C, using the SDL library. With full support of original author Andy Southgate, Hugh's source code has now been released under the GPL, and is available to download from the SVN repository on the SourceForge project page. Although a quick look at the source suggests to me that it's fully converted, there are still some bugs and compatability issues to sort out, so feel free to send any fixes Hugh's way if you manage to get the game running. Although the source to Asylum has been available on asylum.acornarcade.com for a few years now, this is the first known port of it to any other platform (and could potentially form the basis of a back-port to RISC OS, to produce a fully 32bit compatible version). 3 comments in the forumsOldschool Reviews - LASERPosted by Jeffrey Lee on 09:00, 9/4/2007 | Games, Retro, Reviews, RISC OS I figured it was about time for another oldschool review. This time I'll be talking about LASER, a game written by Mike Goldberg (and his cat) as part of his series of graphics programming articles in Acorn Computing magazine. The game was released on the subscription disc for the February 1994 issue of the magazine, along with a level editor so users could make their own puzzles. Continue reading "Oldschool Reviews - LASER" | 5 comments in the forumsBob and Trev: Resurrection: Just in timePosted by Jeffrey Lee on 00:15, 17/3/2007 | Emulation, Games, Open source, Programming, Retro, RISC OS, Software, Tutorials, Writing Previously, on Bob and Trev: Resurrection...Game over, man The competition is nearly at an end, which can only mean one thing - tomorrow's article will be the conclusion, and will (hopefully!) feature a copy of the game to download....and here it is. Continue reading "Bob and Trev: Resurrection: Just in time" | 19 comments in the forumsMonster AIRead article... | Comment in the forumsCombatRead article... | 7 comments in the forumsVisibility and pathfindingRead article... | Comment in the forumsThe level generatorRead article... | 3 comments in the forumsDavid Braben interviewedRead article... | 12 comments in the forumsStatic game dataRead article... | Comment in the forumsPollAre you still here?      Yep (51%)No (10%)Maybe (7%)Where? (3%)Are you talking to me? (6%)Ooh, something shiny! (8%)Are you still here? (14%)Recent discussions- Recommend me a Mac text editor (Gen:1)- I hate Windows safe mode (PP:15)- Battle for Wesnoth (Games:2)- Dwarf Fortress (Games:31)- What's your next computer? (Gen:57)- Last of the Iyonix (Gen:17)- !Hamsters Sound Track now Available in HQ MP3.. (Games:2)- TIB's NintendoDS Community Meeting Place Thing Doodah (Games:1087)- Old Interactive Fiction... (Games:6)- 22" Widescreen TV/Monitor (Gen:6)Services - Free ads - Web hostingSites we like - Drobe - Ars Technica - Ganymede & Titan - Orpheus Internet - KotakuStatistics - Web browsers - Operating systems - Types - Countries - RSSAbout The Icon Bar | Staff | Contact us | Privacy policy© Copyright One Point Nought 2000 - 2008. |
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